You walk into the Bucket of Blood with a handful of fake change. The place seems the same yet somehow different. How long have they had an ape-skin chandelier? Why is the floor sloped so that you slide right down to the bar? How come there are three restroom doors? How come the three doors are marked "MEN," "WOMEN," and "YOU"?   You see that the Bartender is your old geometry teacher. She is showing some wrinkled cleavage and smells of menthol. Keep in mind that you are in Sycamore's dream, and that to him that is a good smell. You ask her for a beer and she pours it...but before she lets you drink it she insists that you must first calculate the volume of the glass. She points out that it is nineteen centimeters deep and has a radius of five centimeters. When you answer correctly she lifts the glass and takes a pull.

"I'd say your answer's off by about a swallow," she says.

You turn to look down the bar so as to say "Will ya get a load of this?" and see that the barstools are filled with the tough girls from your high school. They are snickering. Except the prettiest tough girl. She is looking at you in a way that makes you tingly. Should you summon the courage to go down the bar to talk to her? The bar itself seems to be weighing the decision with you, as the whole place gently lurches to and fro like a barge out on the sea, and you have to hold onto the stool to stand straight. To go speak to your old nemesis and almost sweetheart, strut your way over to page 3.

Still not sure you are ready for that beautiful thug of a woman, you might want to buy some time. To try to talk sports with the gentleman down the bar with the wilting pompadour, who is blowing animal shaped clouds from his blue cigarette, go to page 18.

To go over and see if that mysterious third door is locked or not, go to page 17.